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(14.2KB, 320x180) The sandbox game even a sandbox itself interrelates with the absurdist notion of meaning. It can be seen as a microcosm of the world, the freedom it [can] afford us, and how people react to it.
Let's talk about:
-><- Directions people have drawn from neutral sandboxes
-><- Extension of games to subvert their assumed meaning, or create new goals
-><- Self-imposed challenge
-><- The extension of "mere entertainment" into larger applications
Supplementary viewing: "Line Rider: The Gamification of an Art Medium"
https://youtube.com/watch?v=HJP1lXzm7-c